
If additional bugs are found, the devs will have to redeploy the entire game and re-issue new tokens. It’s extremely difficult to deploy a program that is entirely bug-free from day one, especially as the complexity of the game increases. Wolf Game’s hiccup has highlighted a key challenge in the development of blockchain games. Due to the immutability of the blockchain, the devs have had to recreate the entire game from scratch and issue entirely new tokens. To the developers’ credit, they’ve publicly disclosed the bug, introduced a bug bounty system, and announced plans for a third-party audit of the code. Players were able to claim excess $WOOL, disrupting the game’s mechanics and calling fairness into question. Wolves also have a 10% chance of stealing newly-bred sheep or wolves, resulting in the NFT going to a random wolf owner instead of the player who spent $WOOL to mint it.ĭespite Wolf Game’s initial success, the developers had to pause staking because a bug was found in some of their code that provided a potential exploit. But any Sheep that leaves the barn is fair game.

Sheep can be staked in the Barn to earn $WOOL tokens at a rate of 10k $WOOL per day.

Of the 10,000 NFTs in the collection, 90% are Sheep and 10% are Wolves. Players’ in-game decisions will directly impact their staking rewards and even the fate of their NFT itself – because the NFTs have the power to steal tokens from other players’ wallets. What sets them apart from other NFT staking projects is their unique twist to the passive income model, introducing what their whitepaper calls “protocol-level risk”. Wolf Game is a new GameFi concept on the Ethereum blockchain that’s been taking the community by storm, generating over $52 million within the first five days alone, making it the most traded NFT game behind Axie Infinity and The Sandbox.
